From 6bac7a3e0ebcd3147294b73acb34606eba18ae7f Mon Sep 17 00:00:00 2001
From: Simon Hosie <simon.hosie@arm.com>
Date: Wed, 12 Apr 2017 12:52:33 -0700
Subject: [PATCH 1/2] Prepare ARM-specific contrib directory.

Change-Id: Id4cda552b39bfb39ab35ec499dbe122b43b6d1a1
---
 contrib/arm/inffast.c |  323 ++++++++++
 contrib/arm/inflate.c | 1561 +++++++++++++++++++++++++++++++++++++++++++++++++
 2 files changed, 1884 insertions(+)
 create mode 100644 contrib/arm/inffast.c
 create mode 100644 contrib/arm/inflate.c

diff --git a/contrib/arm/inffast.c b/contrib/arm/inffast.c
new file mode 100644
index 00000000..0dbd1dbc
--- /dev/null
+++ b/contrib/arm/inffast.c
@@ -0,0 +1,323 @@
+/* inffast.c -- fast decoding
+ * Copyright (C) 1995-2017 Mark Adler
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+#include "zutil.h"
+#include "inftrees.h"
+#include "inflate.h"
+#include "inffast.h"
+
+#ifdef ASMINF
+#  pragma message("Assembler code may have bugs -- use at your own risk")
+#else
+
+/*
+   Decode literal, length, and distance codes and write out the resulting
+   literal and match bytes until either not enough input or output is
+   available, an end-of-block is encountered, or a data error is encountered.
+   When large enough input and output buffers are supplied to inflate(), for
+   example, a 16K input buffer and a 64K output buffer, more than 95% of the
+   inflate execution time is spent in this routine.
+
+   Entry assumptions:
+
+        state->mode == LEN
+        strm->avail_in >= 6
+        strm->avail_out >= 258
+        start >= strm->avail_out
+        state->bits < 8
+
+   On return, state->mode is one of:
+
+        LEN -- ran out of enough output space or enough available input
+        TYPE -- reached end of block code, inflate() to interpret next block
+        BAD -- error in block data
+
+   Notes:
+
+    - The maximum input bits used by a length/distance pair is 15 bits for the
+      length code, 5 bits for the length extra, 15 bits for the distance code,
+      and 13 bits for the distance extra.  This totals 48 bits, or six bytes.
+      Therefore if strm->avail_in >= 6, then there is enough input to avoid
+      checking for available input while decoding.
+
+    - The maximum bytes that a single length/distance pair can output is 258
+      bytes, which is the maximum length that can be coded.  inflate_fast()
+      requires strm->avail_out >= 258 for each loop to avoid checking for
+      output space.
+ */
+void ZLIB_INTERNAL inflate_fast(strm, start)
+z_streamp strm;
+unsigned start;         /* inflate()'s starting value for strm->avail_out */
+{
+    struct inflate_state FAR *state;
+    z_const unsigned char FAR *in;      /* local strm->next_in */
+    z_const unsigned char FAR *last;    /* have enough input while in < last */
+    unsigned char FAR *out;     /* local strm->next_out */
+    unsigned char FAR *beg;     /* inflate()'s initial strm->next_out */
+    unsigned char FAR *end;     /* while out < end, enough space available */
+#ifdef INFLATE_STRICT
+    unsigned dmax;              /* maximum distance from zlib header */
+#endif
+    unsigned wsize;             /* window size or zero if not using window */
+    unsigned whave;             /* valid bytes in the window */
+    unsigned wnext;             /* window write index */
+    unsigned char FAR *window;  /* allocated sliding window, if wsize != 0 */
+    unsigned long hold;         /* local strm->hold */
+    unsigned bits;              /* local strm->bits */
+    code const FAR *lcode;      /* local strm->lencode */
+    code const FAR *dcode;      /* local strm->distcode */
+    unsigned lmask;             /* mask for first level of length codes */
+    unsigned dmask;             /* mask for first level of distance codes */
+    code here;                  /* retrieved table entry */
+    unsigned op;                /* code bits, operation, extra bits, or */
+                                /*  window position, window bytes to copy */
+    unsigned len;               /* match length, unused bytes */
+    unsigned dist;              /* match distance */
+    unsigned char FAR *from;    /* where to copy match from */
+
+    /* copy state to local variables */
+    state = (struct inflate_state FAR *)strm->state;
+    in = strm->next_in;
+    last = in + (strm->avail_in - 5);
+    out = strm->next_out;
+    beg = out - (start - strm->avail_out);
+    end = out + (strm->avail_out - 257);
+#ifdef INFLATE_STRICT
+    dmax = state->dmax;
+#endif
+    wsize = state->wsize;
+    whave = state->whave;
+    wnext = state->wnext;
+    window = state->window;
+    hold = state->hold;
+    bits = state->bits;
+    lcode = state->lencode;
+    dcode = state->distcode;
+    lmask = (1U << state->lenbits) - 1;
+    dmask = (1U << state->distbits) - 1;
+
+    /* decode literals and length/distances until end-of-block or not enough
+       input data or output space */
+    do {
+        if (bits < 15) {
+            hold += (unsigned long)(*in++) << bits;
+            bits += 8;
+            hold += (unsigned long)(*in++) << bits;
+            bits += 8;
+        }
+        here = lcode[hold & lmask];
+      dolen:
+        op = (unsigned)(here.bits);
+        hold >>= op;
+        bits -= op;
+        op = (unsigned)(here.op);
+        if (op == 0) {                          /* literal */
+            Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ?
+                    "inflate:         literal '%c'\n" :
+                    "inflate:         literal 0x%02x\n", here.val));
+            *out++ = (unsigned char)(here.val);
+        }
+        else if (op & 16) {                     /* length base */
+            len = (unsigned)(here.val);
+            op &= 15;                           /* number of extra bits */
+            if (op) {
+                if (bits < op) {
+                    hold += (unsigned long)(*in++) << bits;
+                    bits += 8;
+                }
+                len += (unsigned)hold & ((1U << op) - 1);
+                hold >>= op;
+                bits -= op;
+            }
+            Tracevv((stderr, "inflate:         length %u\n", len));
+            if (bits < 15) {
+                hold += (unsigned long)(*in++) << bits;
+                bits += 8;
+                hold += (unsigned long)(*in++) << bits;
+                bits += 8;
+            }
+            here = dcode[hold & dmask];
+          dodist:
+            op = (unsigned)(here.bits);
+            hold >>= op;
+            bits -= op;
+            op = (unsigned)(here.op);
+            if (op & 16) {                      /* distance base */
+                dist = (unsigned)(here.val);
+                op &= 15;                       /* number of extra bits */
+                if (bits < op) {
+                    hold += (unsigned long)(*in++) << bits;
+                    bits += 8;
+                    if (bits < op) {
+                        hold += (unsigned long)(*in++) << bits;
+                        bits += 8;
+                    }
+                }
+                dist += (unsigned)hold & ((1U << op) - 1);
+#ifdef INFLATE_STRICT
+                if (dist > dmax) {
+                    strm->msg = (char *)"invalid distance too far back";
+                    state->mode = BAD;
+                    break;
+                }
+#endif
+                hold >>= op;
+                bits -= op;
+                Tracevv((stderr, "inflate:         distance %u\n", dist));
+                op = (unsigned)(out - beg);     /* max distance in output */
+                if (dist > op) {                /* see if copy from window */
+                    op = dist - op;             /* distance back in window */
+                    if (op > whave) {
+                        if (state->sane) {
+                            strm->msg =
+                                (char *)"invalid distance too far back";
+                            state->mode = BAD;
+                            break;
+                        }
+#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR
+                        if (len <= op - whave) {
+                            do {
+                                *out++ = 0;
+                            } while (--len);
+                            continue;
+                        }
+                        len -= op - whave;
+                        do {
+                            *out++ = 0;
+                        } while (--op > whave);
+                        if (op == 0) {
+                            from = out - dist;
+                            do {
+                                *out++ = *from++;
+                            } while (--len);
+                            continue;
+                        }
+#endif
+                    }
+                    from = window;
+                    if (wnext == 0) {           /* very common case */
+                        from += wsize - op;
+                        if (op < len) {         /* some from window */
+                            len -= op;
+                            do {
+                                *out++ = *from++;
+                            } while (--op);
+                            from = out - dist;  /* rest from output */
+                        }
+                    }
+                    else if (wnext < op) {      /* wrap around window */
+                        from += wsize + wnext - op;
+                        op -= wnext;
+                        if (op < len) {         /* some from end of window */
+                            len -= op;
+                            do {
+                                *out++ = *from++;
+                            } while (--op);
+                            from = window;
+                            if (wnext < len) {  /* some from start of window */
+                                op = wnext;
+                                len -= op;
+                                do {
+                                    *out++ = *from++;
+                                } while (--op);
+                                from = out - dist;      /* rest from output */
+                            }
+                        }
+                    }
+                    else {                      /* contiguous in window */
+                        from += wnext - op;
+                        if (op < len) {         /* some from window */
+                            len -= op;
+                            do {
+                                *out++ = *from++;
+                            } while (--op);
+                            from = out - dist;  /* rest from output */
+                        }
+                    }
+                    while (len > 2) {
+                        *out++ = *from++;
+                        *out++ = *from++;
+                        *out++ = *from++;
+                        len -= 3;
+                    }
+                    if (len) {
+                        *out++ = *from++;
+                        if (len > 1)
+                            *out++ = *from++;
+                    }
+                }
+                else {
+                    from = out - dist;          /* copy direct from output */
+                    do {                        /* minimum length is three */
+                        *out++ = *from++;
+                        *out++ = *from++;
+                        *out++ = *from++;
+                        len -= 3;
+                    } while (len > 2);
+                    if (len) {
+                        *out++ = *from++;
+                        if (len > 1)
+                            *out++ = *from++;
+                    }
+                }
+            }
+            else if ((op & 64) == 0) {          /* 2nd level distance code */
+                here = dcode[here.val + (hold & ((1U << op) - 1))];
+                goto dodist;
+            }
+            else {
+                strm->msg = (char *)"invalid distance code";
+                state->mode = BAD;
+                break;
+            }
+        }
+        else if ((op & 64) == 0) {              /* 2nd level length code */
+            here = lcode[here.val + (hold & ((1U << op) - 1))];
+            goto dolen;
+        }
+        else if (op & 32) {                     /* end-of-block */
+            Tracevv((stderr, "inflate:         end of block\n"));
+            state->mode = TYPE;
+            break;
+        }
+        else {
+            strm->msg = (char *)"invalid literal/length code";
+            state->mode = BAD;
+            break;
+        }
+    } while (in < last && out < end);
+
+    /* return unused bytes (on entry, bits < 8, so in won't go too far back) */
+    len = bits >> 3;
+    in -= len;
+    bits -= len << 3;
+    hold &= (1U << bits) - 1;
+
+    /* update state and return */
+    strm->next_in = in;
+    strm->next_out = out;
+    strm->avail_in = (unsigned)(in < last ? 5 + (last - in) : 5 - (in - last));
+    strm->avail_out = (unsigned)(out < end ?
+                                 257 + (end - out) : 257 - (out - end));
+    state->hold = hold;
+    state->bits = bits;
+    return;
+}
+
+/*
+   inflate_fast() speedups that turned out slower (on a PowerPC G3 750CXe):
+   - Using bit fields for code structure
+   - Different op definition to avoid & for extra bits (do & for table bits)
+   - Three separate decoding do-loops for direct, window, and wnext == 0
+   - Special case for distance > 1 copies to do overlapped load and store copy
+   - Explicit branch predictions (based on measured branch probabilities)
+   - Deferring match copy and interspersed it with decoding subsequent codes
+   - Swapping literal/length else
+   - Swapping window/direct else
+   - Larger unrolled copy loops (three is about right)
+   - Moving len -= 3 statement into middle of loop
+ */
+
+#endif /* !ASMINF */
diff --git a/contrib/arm/inflate.c b/contrib/arm/inflate.c
new file mode 100644
index 00000000..ac333e8c
--- /dev/null
+++ b/contrib/arm/inflate.c
@@ -0,0 +1,1561 @@
+/* inflate.c -- zlib decompression
+ * Copyright (C) 1995-2016 Mark Adler
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+/*
+ * Change history:
+ *
+ * 1.2.beta0    24 Nov 2002
+ * - First version -- complete rewrite of inflate to simplify code, avoid
+ *   creation of window when not needed, minimize use of window when it is
+ *   needed, make inffast.c even faster, implement gzip decoding, and to
+ *   improve code readability and style over the previous zlib inflate code
+ *
+ * 1.2.beta1    25 Nov 2002
+ * - Use pointers for available input and output checking in inffast.c
+ * - Remove input and output counters in inffast.c
+ * - Change inffast.c entry and loop from avail_in >= 7 to >= 6
+ * - Remove unnecessary second byte pull from length extra in inffast.c
+ * - Unroll direct copy to three copies per loop in inffast.c
+ *
+ * 1.2.beta2    4 Dec 2002
+ * - Change external routine names to reduce potential conflicts
+ * - Correct filename to inffixed.h for fixed tables in inflate.c
+ * - Make hbuf[] unsigned char to match parameter type in inflate.c
+ * - Change strm->next_out[-state->offset] to *(strm->next_out - state->offset)
+ *   to avoid negation problem on Alphas (64 bit) in inflate.c
+ *
+ * 1.2.beta3    22 Dec 2002
+ * - Add comments on state->bits assertion in inffast.c
+ * - Add comments on op field in inftrees.h
+ * - Fix bug in reuse of allocated window after inflateReset()
+ * - Remove bit fields--back to byte structure for speed
+ * - Remove distance extra == 0 check in inflate_fast()--only helps for lengths
+ * - Change post-increments to pre-increments in inflate_fast(), PPC biased?
+ * - Add compile time option, POSTINC, to use post-increments instead (Intel?)
+ * - Make MATCH copy in inflate() much faster for when inflate_fast() not used
+ * - Use local copies of stream next and avail values, as well as local bit
+ *   buffer and bit count in inflate()--for speed when inflate_fast() not used
+ *
+ * 1.2.beta4    1 Jan 2003
+ * - Split ptr - 257 statements in inflate_table() to avoid compiler warnings
+ * - Move a comment on output buffer sizes from inffast.c to inflate.c
+ * - Add comments in inffast.c to introduce the inflate_fast() routine
+ * - Rearrange window copies in inflate_fast() for speed and simplification
+ * - Unroll last copy for window match in inflate_fast()
+ * - Use local copies of window variables in inflate_fast() for speed
+ * - Pull out common wnext == 0 case for speed in inflate_fast()
+ * - Make op and len in inflate_fast() unsigned for consistency
+ * - Add FAR to lcode and dcode declarations in inflate_fast()
+ * - Simplified bad distance check in inflate_fast()
+ * - Added inflateBackInit(), inflateBack(), and inflateBackEnd() in new
+ *   source file infback.c to provide a call-back interface to inflate for
+ *   programs like gzip and unzip -- uses window as output buffer to avoid
+ *   window copying
+ *
+ * 1.2.beta5    1 Jan 2003
+ * - Improved inflateBack() interface to allow the caller to provide initial
+ *   input in strm.
+ * - Fixed stored blocks bug in inflateBack()
+ *
+ * 1.2.beta6    4 Jan 2003
+ * - Added comments in inffast.c on effectiveness of POSTINC
+ * - Typecasting all around to reduce compiler warnings
+ * - Changed loops from while (1) or do {} while (1) to for (;;), again to
+ *   make compilers happy
+ * - Changed type of window in inflateBackInit() to unsigned char *
+ *
+ * 1.2.beta7    27 Jan 2003
+ * - Changed many types to unsigned or unsigned short to avoid warnings
+ * - Added inflateCopy() function
+ *
+ * 1.2.0        9 Mar 2003
+ * - Changed inflateBack() interface to provide separate opaque descriptors
+ *   for the in() and out() functions
+ * - Changed inflateBack() argument and in_func typedef to swap the length
+ *   and buffer address return values for the input function
+ * - Check next_in and next_out for Z_NULL on entry to inflate()
+ *
+ * The history for versions after 1.2.0 are in ChangeLog in zlib distribution.
+ */
+
+#include "zutil.h"
+#include "inftrees.h"
+#include "inflate.h"
+#include "inffast.h"
+
+#ifdef MAKEFIXED
+#  ifndef BUILDFIXED
+#    define BUILDFIXED
+#  endif
+#endif
+
+/* function prototypes */
+local int inflateStateCheck OF((z_streamp strm));
+local void fixedtables OF((struct inflate_state FAR *state));
+local int updatewindow OF((z_streamp strm, const unsigned char FAR *end,
+                           unsigned copy));
+#ifdef BUILDFIXED
+   void makefixed OF((void));
+#endif
+local unsigned syncsearch OF((unsigned FAR *have, const unsigned char FAR *buf,
+                              unsigned len));
+
+local int inflateStateCheck(strm)
+z_streamp strm;
+{
+    struct inflate_state FAR *state;
+    if (strm == Z_NULL ||
+        strm->zalloc == (alloc_func)0 || strm->zfree == (free_func)0)
+        return 1;
+    state = (struct inflate_state FAR *)strm->state;
+    if (state == Z_NULL || state->strm != strm ||
+        state->mode < HEAD || state->mode > SYNC)
+        return 1;
+    return 0;
+}
+
+int ZEXPORT inflateResetKeep(strm)
+z_streamp strm;
+{
+    struct inflate_state FAR *state;
+
+    if (inflateStateCheck(strm)) return Z_STREAM_ERROR;
+    state = (struct inflate_state FAR *)strm->state;
+    strm->total_in = strm->total_out = state->total = 0;
+    strm->msg = Z_NULL;
+    if (state->wrap)        /* to support ill-conceived Java test suite */
+        strm->adler = state->wrap & 1;
+    state->mode = HEAD;
+    state->last = 0;
+    state->havedict = 0;
+    state->dmax = 32768U;
+    state->head = Z_NULL;
+    state->hold = 0;
+    state->bits = 0;
+    state->lencode = state->distcode = state->next = state->codes;
+    state->sane = 1;
+    state->back = -1;
+    Tracev((stderr, "inflate: reset\n"));
+    return Z_OK;
+}
+
+int ZEXPORT inflateReset(strm)
+z_streamp strm;
+{
+    struct inflate_state FAR *state;
+
+    if (inflateStateCheck(strm)) return Z_STREAM_ERROR;
+    state = (struct inflate_state FAR *)strm->state;
+    state->wsize = 0;
+    state->whave = 0;
+    state->wnext = 0;
+    return inflateResetKeep(strm);
+}
+
+int ZEXPORT inflateReset2(strm, windowBits)
+z_streamp strm;
+int windowBits;
+{
+    int wrap;
+    struct inflate_state FAR *state;
+
+    /* get the state */
+    if (inflateStateCheck(strm)) return Z_STREAM_ERROR;
+    state = (struct inflate_state FAR *)strm->state;
+
+    /* extract wrap request from windowBits parameter */
+    if (windowBits < 0) {
+        wrap = 0;
+        windowBits = -windowBits;
+    }
+    else {
+        wrap = (windowBits >> 4) + 5;
+#ifdef GUNZIP
+        if (windowBits < 48)
+            windowBits &= 15;
+#endif
+    }
+
+    /* set number of window bits, free window if different */
+    if (windowBits && (windowBits < 8 || windowBits > 15))
+        return Z_STREAM_ERROR;
+    if (state->window != Z_NULL && state->wbits != (unsigned)windowBits) {
+        ZFREE(strm, state->window);
+        state->window = Z_NULL;
+    }
+
+    /* update state and reset the rest of it */
+    state->wrap = wrap;
+    state->wbits = (unsigned)windowBits;
+    return inflateReset(strm);
+}
+
+int ZEXPORT inflateInit2_(strm, windowBits, version, stream_size)
+z_streamp strm;
+int windowBits;
+const char *version;
+int stream_size;
+{
+    int ret;
+    struct inflate_state FAR *state;
+
+    if (version == Z_NULL || version[0] != ZLIB_VERSION[0] ||
+        stream_size != (int)(sizeof(z_stream)))
+        return Z_VERSION_ERROR;
+    if (strm == Z_NULL) return Z_STREAM_ERROR;
+    strm->msg = Z_NULL;                 /* in case we return an error */
+    if (strm->zalloc == (alloc_func)0) {
+#ifdef Z_SOLO
+        return Z_STREAM_ERROR;
+#else
+        strm->zalloc = zcalloc;
+        strm->opaque = (voidpf)0;
+#endif
+    }
+    if (strm->zfree == (free_func)0)
+#ifdef Z_SOLO
+        return Z_STREAM_ERROR;
+#else
+        strm->zfree = zcfree;
+#endif
+    state = (struct inflate_state FAR *)
+            ZALLOC(strm, 1, sizeof(struct inflate_state));
+    if (state == Z_NULL) return Z_MEM_ERROR;
+    Tracev((stderr, "inflate: allocated\n"));
+    strm->state = (struct internal_state FAR *)state;
+    state->strm = strm;
+    state->window = Z_NULL;
+    state->mode = HEAD;     /* to pass state test in inflateReset2() */
+    ret = inflateReset2(strm, windowBits);
+    if (ret != Z_OK) {
+        ZFREE(strm, state);
+        strm->state = Z_NULL;
+    }
+    return ret;
+}
+
+int ZEXPORT inflateInit_(strm, version, stream_size)
+z_streamp strm;
+const char *version;
+int stream_size;
+{
+    return inflateInit2_(strm, DEF_WBITS, version, stream_size);
+}
+
+int ZEXPORT inflatePrime(strm, bits, value)
+z_streamp strm;
+int bits;
+int value;
+{
+    struct inflate_state FAR *state;
+
+    if (inflateStateCheck(strm)) return Z_STREAM_ERROR;
+    state = (struct inflate_state FAR *)strm->state;
+    if (bits < 0) {
+        state->hold = 0;
+        state->bits = 0;
+        return Z_OK;
+    }
+    if (bits > 16 || state->bits + (uInt)bits > 32) return Z_STREAM_ERROR;
+    value &= (1L << bits) - 1;
+    state->hold += (unsigned)value << state->bits;
+    state->bits += (uInt)bits;
+    return Z_OK;
+}
+
+/*
+   Return state with length and distance decoding tables and index sizes set to
+   fixed code decoding.  Normally this returns fixed tables from inffixed.h.
+   If BUILDFIXED is defined, then instead this routine builds the tables the
+   first time it's called, and returns those tables the first time and
+   thereafter.  This reduces the size of the code by about 2K bytes, in
+   exchange for a little execution time.  However, BUILDFIXED should not be
+   used for threaded applications, since the rewriting of the tables and virgin
+   may not be thread-safe.
+ */
+local void fixedtables(state)
+struct inflate_state FAR *state;
+{
+#ifdef BUILDFIXED
+    static int virgin = 1;
+    static code *lenfix, *distfix;
+    static code fixed[544];
+
+    /* build fixed huffman tables if first call (may not be thread safe) */
+    if (virgin) {
+        unsigned sym, bits;
+        static code *next;
+
+        /* literal/length table */
+        sym = 0;
+        while (sym < 144) state->lens[sym++] = 8;
+        while (sym < 256) state->lens[sym++] = 9;
+        while (sym < 280) state->lens[sym++] = 7;
+        while (sym < 288) state->lens[sym++] = 8;
+        next = fixed;
+        lenfix = next;
+        bits = 9;
+        inflate_table(LENS, state->lens, 288, &(next), &(bits), state->work);
+
+        /* distance table */
+        sym = 0;
+        while (sym < 32) state->lens[sym++] = 5;
+        distfix = next;
+        bits = 5;
+        inflate_table(DISTS, state->lens, 32, &(next), &(bits), state->work);
+
+        /* do this just once */
+        virgin = 0;
+    }
+#else /* !BUILDFIXED */
+#   include "inffixed.h"
+#endif /* BUILDFIXED */
+    state->lencode = lenfix;
+    state->lenbits = 9;
+    state->distcode = distfix;
+    state->distbits = 5;
+}
+
+#ifdef MAKEFIXED
+#include <stdio.h>
+
+/*
+   Write out the inffixed.h that is #include'd above.  Defining MAKEFIXED also
+   defines BUILDFIXED, so the tables are built on the fly.  makefixed() writes
+   those tables to stdout, which would be piped to inffixed.h.  A small program
+   can simply call makefixed to do this:
+
+    void makefixed(void);
+
+    int main(void)
+    {
+        makefixed();
+        return 0;
+    }
+
+   Then that can be linked with zlib built with MAKEFIXED defined and run:
+
+    a.out > inffixed.h
+ */
+void makefixed()
+{
+    unsigned low, size;
+    struct inflate_state state;
+
+    fixedtables(&state);
+    puts("    /* inffixed.h -- table for decoding fixed codes");
+    puts("     * Generated automatically by makefixed().");
+    puts("     */");
+    puts("");
+    puts("    /* WARNING: this file should *not* be used by applications.");
+    puts("       It is part of the implementation of this library and is");
+    puts("       subject to change. Applications should only use zlib.h.");
+    puts("     */");
+    puts("");
+    size = 1U << 9;
+    printf("    static const code lenfix[%u] = {", size);
+    low = 0;
+    for (;;) {
+        if ((low % 7) == 0) printf("\n        ");
+        printf("{%u,%u,%d}", (low & 127) == 99 ? 64 : state.lencode[low].op,
+               state.lencode[low].bits, state.lencode[low].val);
+        if (++low == size) break;
+        putchar(',');
+    }
+    puts("\n    };");
+    size = 1U << 5;
+    printf("\n    static const code distfix[%u] = {", size);
+    low = 0;
+    for (;;) {
+        if ((low % 6) == 0) printf("\n        ");
+        printf("{%u,%u,%d}", state.distcode[low].op, state.distcode[low].bits,
+               state.distcode[low].val);
+        if (++low == size) break;
+        putchar(',');
+    }
+    puts("\n    };");
+}
+#endif /* MAKEFIXED */
+
+/*
+   Update the window with the last wsize (normally 32K) bytes written before
+   returning.  If window does not exist yet, create it.  This is only called
+   when a window is already in use, or when output has been written during this
+   inflate call, but the end of the deflate stream has not been reached yet.
+   It is also called to create a window for dictionary data when a dictionary
+   is loaded.
+
+   Providing output buffers larger than 32K to inflate() should provide a speed
+   advantage, since only the last 32K of output is copied to the sliding window
+   upon return from inflate(), and since all distances after the first 32K of
+   output will fall in the output data, making match copies simpler and faster.
+   The advantage may be dependent on the size of the processor's data caches.
+ */
+local int updatewindow(strm, end, copy)
+z_streamp strm;
+const Bytef *end;
+unsigned copy;
+{
+    struct inflate_state FAR *state;
+    unsigned dist;
+
+    state = (struct inflate_state FAR *)strm->state;
+
+    /* if it hasn't been done already, allocate space for the window */
+    if (state->window == Z_NULL) {
+        state->window = (unsigned char FAR *)
+                        ZALLOC(strm, 1U << state->wbits,
+                               sizeof(unsigned char));
+        if (state->window == Z_NULL) return 1;
+    }
+
+    /* if window not in use yet, initialize */
+    if (state->wsize == 0) {
+        state->wsize = 1U << state->wbits;
+        state->wnext = 0;
+        state->whave = 0;
+    }
+
+    /* copy state->wsize or less output bytes into the circular window */
+    if (copy >= state->wsize) {
+        zmemcpy(state->window, end - state->wsize, state->wsize);
+        state->wnext = 0;
+        state->whave = state->wsize;
+    }
+    else {
+        dist = state->wsize - state->wnext;
+        if (dist > copy) dist = copy;
+        zmemcpy(state->window + state->wnext, end - copy, dist);
+        copy -= dist;
+        if (copy) {
+            zmemcpy(state->window, end - copy, copy);
+            state->wnext = copy;
+            state->whave = state->wsize;
+        }
+        else {
+            state->wnext += dist;
+            if (state->wnext == state->wsize) state->wnext = 0;
+            if (state->whave < state->wsize) state->whave += dist;
+        }
+    }
+    return 0;
+}
+
+/* Macros for inflate(): */
+
+/* check function to use adler32() for zlib or crc32() for gzip */
+#ifdef GUNZIP
+#  define UPDATE(check, buf, len) \
+    (state->flags ? crc32(check, buf, len) : adler32(check, buf, len))
+#else
+#  define UPDATE(check, buf, len) adler32(check, buf, len)
+#endif
+
+/* check macros for header crc */
+#ifdef GUNZIP
+#  define CRC2(check, word) \
+    do { \
+        hbuf[0] = (unsigned char)(word); \
+        hbuf[1] = (unsigned char)((word) >> 8); \
+        check = crc32(check, hbuf, 2); \
+    } while (0)
+
+#  define CRC4(check, word) \
+    do { \
+        hbuf[0] = (unsigned char)(word); \
+        hbuf[1] = (unsigned char)((word) >> 8); \
+        hbuf[2] = (unsigned char)((word) >> 16); \
+        hbuf[3] = (unsigned char)((word) >> 24); \
+        check = crc32(check, hbuf, 4); \
+    } while (0)
+#endif
+
+/* Load registers with state in inflate() for speed */
+#define LOAD() \
+    do { \
+        put = strm->next_out; \
+        left = strm->avail_out; \
+        next = strm->next_in; \
+        have = strm->avail_in; \
+        hold = state->hold; \
+        bits = state->bits; \
+    } while (0)
+
+/* Restore state from registers in inflate() */
+#define RESTORE() \
+    do { \
+        strm->next_out = put; \
+        strm->avail_out = left; \
+        strm->next_in = next; \
+        strm->avail_in = have; \
+        state->hold = hold; \
+        state->bits = bits; \
+    } while (0)
+
+/* Clear the input bit accumulator */
+#define INITBITS() \
+    do { \
+        hold = 0; \
+        bits = 0; \
+    } while (0)
+
+/* Get a byte of input into the bit accumulator, or return from inflate()
+   if there is no input available. */
+#define PULLBYTE() \
+    do { \
+        if (have == 0) goto inf_leave; \
+        have--; \
+        hold += (unsigned long)(*next++) << bits; \
+        bits += 8; \
+    } while (0)
+
+/* Assure that there are at least n bits in the bit accumulator.  If there is
+   not enough available input to do that, then return from inflate(). */
+#define NEEDBITS(n) \
+    do { \
+        while (bits < (unsigned)(n)) \
+            PULLBYTE(); \
+    } while (0)
+
+/* Return the low n bits of the bit accumulator (n < 16) */
+#define BITS(n) \
+    ((unsigned)hold & ((1U << (n)) - 1))
+
+/* Remove n bits from the bit accumulator */
+#define DROPBITS(n) \
+    do { \
+        hold >>= (n); \
+        bits -= (unsigned)(n); \
+    } while (0)
+
+/* Remove zero to seven bits as needed to go to a byte boundary */
+#define BYTEBITS() \
+    do { \
+        hold >>= bits & 7; \
+        bits -= bits & 7; \
+    } while (0)
+
+/*
+   inflate() uses a state machine to process as much input data and generate as
+   much output data as possible before returning.  The state machine is
+   structured roughly as follows:
+
+    for (;;) switch (state) {
+    ...
+    case STATEn:
+        if (not enough input data or output space to make progress)
+            return;
+        ... make progress ...
+        state = STATEm;
+        break;
+    ...
+    }
+
+   so when inflate() is called again, the same case is attempted again, and
+   if the appropriate resources are provided, the machine proceeds to the
+   next state.  The NEEDBITS() macro is usually the way the state evaluates
+   whether it can proceed or should return.  NEEDBITS() does the return if
+   the requested bits are not available.  The typical use of the BITS macros
+   is:
+
+        NEEDBITS(n);
+        ... do something with BITS(n) ...
+        DROPBITS(n);
+
+   where NEEDBITS(n) either returns from inflate() if there isn't enough
+   input left to load n bits into the accumulator, or it continues.  BITS(n)
+   gives the low n bits in the accumulator.  When done, DROPBITS(n) drops
+   the low n bits off the accumulator.  INITBITS() clears the accumulator
+   and sets the number of available bits to zero.  BYTEBITS() discards just
+   enough bits to put the accumulator on a byte boundary.  After BYTEBITS()
+   and a NEEDBITS(8), then BITS(8) would return the next byte in the stream.
+
+   NEEDBITS(n) uses PULLBYTE() to get an available byte of input, or to return
+   if there is no input available.  The decoding of variable length codes uses
+   PULLBYTE() directly in order to pull just enough bytes to decode the next
+   code, and no more.
+
+   Some states loop until they get enough input, making sure that enough
+   state information is maintained to continue the loop where it left off
+   if NEEDBITS() returns in the loop.  For example, want, need, and keep
+   would all have to actually be part of the saved state in case NEEDBITS()
+   returns:
+
+    case STATEw:
+        while (want < need) {
+            NEEDBITS(n);
+            keep[want++] = BITS(n);
+            DROPBITS(n);
+        }
+        state = STATEx;
+    case STATEx:
+
+   As shown above, if the next state is also the next case, then the break
+   is omitted.
+
+   A state may also return if there is not enough output space available to
+   complete that state.  Those states are copying stored data, writing a
+   literal byte, and copying a matching string.
+
+   When returning, a "goto inf_leave" is used to update the total counters,
+   update the check value, and determine whether any progress has been made
+   during that inflate() call in order to return the proper return code.
+   Progress is defined as a change in either strm->avail_in or strm->avail_out.
+   When there is a window, goto inf_leave will update the window with the last
+   output written.  If a goto inf_leave occurs in the middle of decompression
+   and there is no window currently, goto inf_leave will create one and copy
+   output to the window for the next call of inflate().
+
+   In this implementation, the flush parameter of inflate() only affects the
+   return code (per zlib.h).  inflate() always writes as much as possible to
+   strm->next_out, given the space available and the provided input--the effect
+   documented in zlib.h of Z_SYNC_FLUSH.  Furthermore, inflate() always defers
+   the allocation of and copying into a sliding window until necessary, which
+   provides the effect documented in zlib.h for Z_FINISH when the entire input
+   stream available.  So the only thing the flush parameter actually does is:
+   when flush is set to Z_FINISH, inflate() cannot return Z_OK.  Instead it
+   will return Z_BUF_ERROR if it has not reached the end of the stream.
+ */
+
+int ZEXPORT inflate(strm, flush)
+z_streamp strm;
+int flush;
+{
+    struct inflate_state FAR *state;
+    z_const unsigned char FAR *next;    /* next input */
+    unsigned char FAR *put;     /* next output */
+    unsigned have, left;        /* available input and output */
+    unsigned long hold;         /* bit buffer */
+    unsigned bits;              /* bits in bit buffer */
+    unsigned in, out;           /* save starting available input and output */
+    unsigned copy;              /* number of stored or match bytes to copy */
+    unsigned char FAR *from;    /* where to copy match bytes from */
+    code here;                  /* current decoding table entry */
+    code last;                  /* parent table entry */
+    unsigned len;               /* length to copy for repeats, bits to drop */
+    int ret;                    /* return code */
+#ifdef GUNZIP
+    unsigned char hbuf[4];      /* buffer for gzip header crc calculation */
+#endif
+    static const unsigned short order[19] = /* permutation of code lengths */
+        {16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15};
+
+    if (inflateStateCheck(strm) || strm->next_out == Z_NULL ||
+        (strm->next_in == Z_NULL && strm->avail_in != 0))
+        return Z_STREAM_ERROR;
+
+    state = (struct inflate_state FAR *)strm->state;
+    if (state->mode == TYPE) state->mode = TYPEDO;      /* skip check */
+    LOAD();
+    in = have;
+    out = left;
+    ret = Z_OK;
+    for (;;)
+        switch (state->mode) {
+        case HEAD:
+            if (state->wrap == 0) {
+                state->mode = TYPEDO;
+                break;
+            }
+            NEEDBITS(16);
+#ifdef GUNZIP
+            if ((state->wrap & 2) && hold == 0x8b1f) {  /* gzip header */
+                if (state->wbits == 0)
+                    state->wbits = 15;
+                state->check = crc32(0L, Z_NULL, 0);
+                CRC2(state->check, hold);
+                INITBITS();
+                state->mode = FLAGS;
+                break;
+            }
+            state->flags = 0;           /* expect zlib header */
+            if (state->head != Z_NULL)
+                state->head->done = -1;
+            if (!(state->wrap & 1) ||   /* check if zlib header allowed */
+#else
+            if (
+#endif
+                ((BITS(8) << 8) + (hold >> 8)) % 31) {
+                strm->msg = (char *)"incorrect header check";
+                state->mode = BAD;
+                break;
+            }
+            if (BITS(4) != Z_DEFLATED) {
+                strm->msg = (char *)"unknown compression method";
+                state->mode = BAD;
+                break;
+            }
+            DROPBITS(4);
+            len = BITS(4) + 8;
+            if (state->wbits == 0)
+                state->wbits = len;
+            if (len > 15 || len > state->wbits) {
+                strm->msg = (char *)"invalid window size";
+                state->mode = BAD;
+                break;
+            }
+            state->dmax = 1U << len;
+            Tracev((stderr, "inflate:   zlib header ok\n"));
+            strm->adler = state->check = adler32(0L, Z_NULL, 0);
+            state->mode = hold & 0x200 ? DICTID : TYPE;
+            INITBITS();
+            break;
+#ifdef GUNZIP
+        case FLAGS:
+            NEEDBITS(16);
+            state->flags = (int)(hold);
+            if ((state->flags & 0xff) != Z_DEFLATED) {
+                strm->msg = (char *)"unknown compression method";
+                state->mode = BAD;
+                break;
+            }
+            if (state->flags & 0xe000) {
+                strm->msg = (char *)"unknown header flags set";
+                state->mode = BAD;
+                break;
+            }
+            if (state->head != Z_NULL)
+                state->head->text = (int)((hold >> 8) & 1);
+            if ((state->flags & 0x0200) && (state->wrap & 4))
+                CRC2(state->check, hold);
+            INITBITS();
+            state->mode = TIME;
+        case TIME:
+            NEEDBITS(32);
+            if (state->head != Z_NULL)
+                state->head->time = hold;
+            if ((state->flags & 0x0200) && (state->wrap & 4))
+                CRC4(state->check, hold);
+            INITBITS();
+            state->mode = OS;
+        case OS:
+            NEEDBITS(16);
+            if (state->head != Z_NULL) {
+                state->head->xflags = (int)(hold & 0xff);
+                state->head->os = (int)(hold >> 8);
+            }
+            if ((state->flags & 0x0200) && (state->wrap & 4))
+                CRC2(state->check, hold);
+            INITBITS();
+            state->mode = EXLEN;
+        case EXLEN:
+            if (state->flags & 0x0400) {
+                NEEDBITS(16);
+                state->length = (unsigned)(hold);
+                if (state->head != Z_NULL)
+                    state->head->extra_len = (unsigned)hold;
+                if ((state->flags & 0x0200) && (state->wrap & 4))
+                    CRC2(state->check, hold);
+                INITBITS();
+            }
+            else if (state->head != Z_NULL)
+                state->head->extra = Z_NULL;
+            state->mode = EXTRA;
+        case EXTRA:
+            if (state->flags & 0x0400) {
+                copy = state->length;
+                if (copy > have) copy = have;
+                if (copy) {
+                    if (state->head != Z_NULL &&
+                        state->head->extra != Z_NULL) {
+                        len = state->head->extra_len - state->length;
+                        zmemcpy(state->head->extra + len, next,
+                                len + copy > state->head->extra_max ?
+                                state->head->extra_max - len : copy);
+                    }
+                    if ((state->flags & 0x0200) && (state->wrap & 4))
+                        state->check = crc32(state->check, next, copy);
+                    have -= copy;
+                    next += copy;
+                    state->length -= copy;
+                }
+                if (state->length) goto inf_leave;
+            }
+            state->length = 0;
+            state->mode = NAME;
+        case NAME:
+            if (state->flags & 0x0800) {
+                if (have == 0) goto inf_leave;
+                copy = 0;
+                do {
+                    len = (unsigned)(next[copy++]);
+                    if (state->head != Z_NULL &&
+                            state->head->name != Z_NULL &&
+                            state->length < state->head->name_max)
+                        state->head->name[state->length++] = (Bytef)len;
+                } while (len && copy < have);
+                if ((state->flags & 0x0200) && (state->wrap & 4))
+                    state->check = crc32(state->check, next, copy);
+                have -= copy;
+                next += copy;
+                if (len) goto inf_leave;
+            }
+            else if (state->head != Z_NULL)
+                state->head->name = Z_NULL;
+            state->length = 0;
+            state->mode = COMMENT;
+        case COMMENT:
+            if (state->flags & 0x1000) {
+                if (have == 0) goto inf_leave;
+                copy = 0;
+                do {
+                    len = (unsigned)(next[copy++]);
+                    if (state->head != Z_NULL &&
+                            state->head->comment != Z_NULL &&
+                            state->length < state->head->comm_max)
+                        state->head->comment[state->length++] = (Bytef)len;
+                } while (len && copy < have);
+                if ((state->flags & 0x0200) && (state->wrap & 4))
+                    state->check = crc32(state->check, next, copy);
+                have -= copy;
+                next += copy;
+                if (len) goto inf_leave;
+            }
+            else if (state->head != Z_NULL)
+                state->head->comment = Z_NULL;
+            state->mode = HCRC;
+        case HCRC:
+            if (state->flags & 0x0200) {
+                NEEDBITS(16);
+                if ((state->wrap & 4) && hold != (state->check & 0xffff)) {
+                    strm->msg = (char *)"header crc mismatch";
+                    state->mode = BAD;
+                    break;
+                }
+                INITBITS();
+            }
+            if (state->head != Z_NULL) {
+                state->head->hcrc = (int)((state->flags >> 9) & 1);
+                state->head->done = 1;
+            }
+            strm->adler = state->check = crc32(0L, Z_NULL, 0);
+            state->mode = TYPE;
+            break;
+#endif
+        case DICTID:
+            NEEDBITS(32);
+            strm->adler = state->check = ZSWAP32(hold);
+            INITBITS();
+            state->mode = DICT;
+        case DICT:
+            if (state->havedict == 0) {
+                RESTORE();
+                return Z_NEED_DICT;
+            }
+            strm->adler = state->check = adler32(0L, Z_NULL, 0);
+            state->mode = TYPE;
+        case TYPE:
+            if (flush == Z_BLOCK || flush == Z_TREES) goto inf_leave;
+        case TYPEDO:
+            if (state->last) {
+                BYTEBITS();
+                state->mode = CHECK;
+                break;
+            }
+            NEEDBITS(3);
+            state->last = BITS(1);
+            DROPBITS(1);
+            switch (BITS(2)) {
+            case 0:                             /* stored block */
+                Tracev((stderr, "inflate:     stored block%s\n",
+                        state->last ? " (last)" : ""));
+                state->mode = STORED;
+                break;
+            case 1:                             /* fixed block */
+                fixedtables(state);
+                Tracev((stderr, "inflate:     fixed codes block%s\n",
+                        state->last ? " (last)" : ""));
+                state->mode = LEN_;             /* decode codes */
+                if (flush == Z_TREES) {
+                    DROPBITS(2);
+                    goto inf_leave;
+                }
+                break;
+            case 2:                             /* dynamic block */
+                Tracev((stderr, "inflate:     dynamic codes block%s\n",
+                        state->last ? " (last)" : ""));
+                state->mode = TABLE;
+                break;
+            case 3:
+                strm->msg = (char *)"invalid block type";
+                state->mode = BAD;
+            }
+            DROPBITS(2);
+            break;
+        case STORED:
+            BYTEBITS();                         /* go to byte boundary */
+            NEEDBITS(32);
+            if ((hold & 0xffff) != ((hold >> 16) ^ 0xffff)) {
+                strm->msg = (char *)"invalid stored block lengths";
+                state->mode = BAD;
+                break;
+            }
+            state->length = (unsigned)hold & 0xffff;
+            Tracev((stderr, "inflate:       stored length %u\n",
+                    state->length));
+            INITBITS();
+            state->mode = COPY_;
+            if (flush == Z_TREES) goto inf_leave;
+        case COPY_:
+            state->mode = COPY;
+        case COPY:
+            copy = state->length;
+            if (copy) {
+                if (copy > have) copy = have;
+                if (copy > left) copy = left;
+                if (copy == 0) goto inf_leave;
+                zmemcpy(put, next, copy);
+                have -= copy;
+                next += copy;
+                left -= copy;
+                put += copy;
+                state->length -= copy;
+                break;
+            }
+            Tracev((stderr, "inflate:       stored end\n"));
+            state->mode = TYPE;
+            break;
+        case TABLE:
+            NEEDBITS(14);
+            state->nlen = BITS(5) + 257;
+            DROPBITS(5);
+            state->ndist = BITS(5) + 1;
+            DROPBITS(5);
+            state->ncode = BITS(4) + 4;
+            DROPBITS(4);
+#ifndef PKZIP_BUG_WORKAROUND
+            if (state->nlen > 286 || state->ndist > 30) {
+                strm->msg = (char *)"too many length or distance symbols";
+                state->mode = BAD;
+                break;
+            }
+#endif
+            Tracev((stderr, "inflate:       table sizes ok\n"));
+            state->have = 0;
+            state->mode = LENLENS;
+        case LENLENS:
+            while (state->have < state->ncode) {
+                NEEDBITS(3);
+                state->lens[order[state->have++]] = (unsigned short)BITS(3);
+                DROPBITS(3);
+            }
+            while (state->have < 19)
+                state->lens[order[state->have++]] = 0;
+            state->next = state->codes;
+            state->lencode = (const code FAR *)(state->next);
+            state->lenbits = 7;
+            ret = inflate_table(CODES, state->lens, 19, &(state->next),
+                                &(state->lenbits), state->work);
+            if (ret) {
+                strm->msg = (char *)"invalid code lengths set";
+                state->mode = BAD;
+                break;
+            }
+            Tracev((stderr, "inflate:       code lengths ok\n"));
+            state->have = 0;
+            state->mode = CODELENS;
+        case CODELENS:
+            while (state->have < state->nlen + state->ndist) {
+                for (;;) {
+                    here = state->lencode[BITS(state->lenbits)];
+                    if ((unsigned)(here.bits) <= bits) break;
+                    PULLBYTE();
+                }
+                if (here.val < 16) {
+                    DROPBITS(here.bits);
+                    state->lens[state->have++] = here.val;
+                }
+                else {
+                    if (here.val == 16) {
+                        NEEDBITS(here.bits + 2);
+                        DROPBITS(here.bits);
+                        if (state->have == 0) {
+                            strm->msg = (char *)"invalid bit length repeat";
+                            state->mode = BAD;
+                            break;
+                        }
+                        len = state->lens[state->have - 1];
+                        copy = 3 + BITS(2);
+                        DROPBITS(2);
+                    }
+                    else if (here.val == 17) {
+                        NEEDBITS(here.bits + 3);
+                        DROPBITS(here.bits);
+                        len = 0;
+                        copy = 3 + BITS(3);
+                        DROPBITS(3);
+                    }
+                    else {
+                        NEEDBITS(here.bits + 7);
+                        DROPBITS(here.bits);
+                        len = 0;
+                        copy = 11 + BITS(7);
+                        DROPBITS(7);
+                    }
+                    if (state->have + copy > state->nlen + state->ndist) {
+                        strm->msg = (char *)"invalid bit length repeat";
+                        state->mode = BAD;
+                        break;
+                    }
+                    while (copy--)
+                        state->lens[state->have++] = (unsigned short)len;
+                }
+            }
+
+            /* handle error breaks in while */
+            if (state->mode == BAD) break;
+
+            /* check for end-of-block code (better have one) */
+            if (state->lens[256] == 0) {
+                strm->msg = (char *)"invalid code -- missing end-of-block";
+                state->mode = BAD;
+                break;
+            }
+
+            /* build code tables -- note: do not change the lenbits or distbits
+               values here (9 and 6) without reading the comments in inftrees.h
+               concerning the ENOUGH constants, which depend on those values */
+            state->next = state->codes;
+            state->lencode = (const code FAR *)(state->next);
+            state->lenbits = 9;
+            ret = inflate_table(LENS, state->lens, state->nlen, &(state->next),
+                                &(state->lenbits), state->work);
+            if (ret) {
+                strm->msg = (char *)"invalid literal/lengths set";
+                state->mode = BAD;
+                break;
+            }
+            state->distcode = (const code FAR *)(state->next);
+            state->distbits = 6;
+            ret = inflate_table(DISTS, state->lens + state->nlen, state->ndist,
+                            &(state->next), &(state->distbits), state->work);
+            if (ret) {
+                strm->msg = (char *)"invalid distances set";
+                state->mode = BAD;
+                break;
+            }
+            Tracev((stderr, "inflate:       codes ok\n"));
+            state->mode = LEN_;
+            if (flush == Z_TREES) goto inf_leave;
+        case LEN_:
+            state->mode = LEN;
+        case LEN:
+            if (have >= 6 && left >= 258) {
+                RESTORE();
+                inflate_fast(strm, out);
+                LOAD();
+                if (state->mode == TYPE)
+                    state->back = -1;
+                break;
+            }
+            state->back = 0;
+            for (;;) {
+                here = state->lencode[BITS(state->lenbits)];
+                if ((unsigned)(here.bits) <= bits) break;
+                PULLBYTE();
+            }
+            if (here.op && (here.op & 0xf0) == 0) {
+                last = here;
+                for (;;) {
+                    here = state->lencode[last.val +
+                            (BITS(last.bits + last.op) >> last.bits)];
+                    if ((unsigned)(last.bits + here.bits) <= bits) break;
+                    PULLBYTE();
+                }
+                DROPBITS(last.bits);
+                state->back += last.bits;
+            }
+            DROPBITS(here.bits);
+            state->back += here.bits;
+            state->length = (unsigned)here.val;
+            if ((int)(here.op) == 0) {
+                Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ?
+                        "inflate:         literal '%c'\n" :
+                        "inflate:         literal 0x%02x\n", here.val));
+                state->mode = LIT;
+                break;
+            }
+            if (here.op & 32) {
+                Tracevv((stderr, "inflate:         end of block\n"));
+                state->back = -1;
+                state->mode = TYPE;
+                break;
+            }
+            if (here.op & 64) {
+                strm->msg = (char *)"invalid literal/length code";
+                state->mode = BAD;
+                break;
+            }
+            state->extra = (unsigned)(here.op) & 15;
+            state->mode = LENEXT;
+        case LENEXT:
+            if (state->extra) {
+                NEEDBITS(state->extra);
+                state->length += BITS(state->extra);
+                DROPBITS(state->extra);
+                state->back += state->extra;
+            }
+            Tracevv((stderr, "inflate:         length %u\n", state->length));
+            state->was = state->length;
+            state->mode = DIST;
+        case DIST:
+            for (;;) {
+                here = state->distcode[BITS(state->distbits)];
+                if ((unsigned)(here.bits) <= bits) break;
+                PULLBYTE();
+            }
+            if ((here.op & 0xf0) == 0) {
+                last = here;
+                for (;;) {
+                    here = state->distcode[last.val +
+                            (BITS(last.bits + last.op) >> last.bits)];
+                    if ((unsigned)(last.bits + here.bits) <= bits) break;
+                    PULLBYTE();
+                }
+                DROPBITS(last.bits);
+                state->back += last.bits;
+            }
+            DROPBITS(here.bits);
+            state->back += here.bits;
+            if (here.op & 64) {
+                strm->msg = (char *)"invalid distance code";
+                state->mode = BAD;
+                break;
+            }
+            state->offset = (unsigned)here.val;
+            state->extra = (unsigned)(here.op) & 15;
+            state->mode = DISTEXT;
+        case DISTEXT:
+            if (state->extra) {
+                NEEDBITS(state->extra);
+                state->offset += BITS(state->extra);
+                DROPBITS(state->extra);
+                state->back += state->extra;
+            }
+#ifdef INFLATE_STRICT
+            if (state->offset > state->dmax) {
+                strm->msg = (char *)"invalid distance too far back";
+                state->mode = BAD;
+                break;
+            }
+#endif
+            Tracevv((stderr, "inflate:         distance %u\n", state->offset));
+            state->mode = MATCH;
+        case MATCH:
+            if (left == 0) goto inf_leave;
+            copy = out - left;
+            if (state->offset > copy) {         /* copy from window */
+                copy = state->offset - copy;
+                if (copy > state->whave) {
+                    if (state->sane) {
+                        strm->msg = (char *)"invalid distance too far back";
+                        state->mode = BAD;
+                        break;
+                    }
+#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR
+                    Trace((stderr, "inflate.c too far\n"));
+                    copy -= state->whave;
+                    if (copy > state->length) copy = state->length;
+                    if (copy > left) copy = left;
+                    left -= copy;
+                    state->length -= copy;
+                    do {
+                        *put++ = 0;
+                    } while (--copy);
+                    if (state->length == 0) state->mode = LEN;
+                    break;
+#endif
+                }
+                if (copy > state->wnext) {
+                    copy -= state->wnext;
+                    from = state->window + (state->wsize - copy);
+                }
+                else
+                    from = state->window + (state->wnext - copy);
+                if (copy > state->length) copy = state->length;
+            }
+            else {                              /* copy from output */
+                from = put - state->offset;
+                copy = state->length;
+            }
+            if (copy > left) copy = left;
+            left -= copy;
+            state->length -= copy;
+            do {
+                *put++ = *from++;
+            } while (--copy);
+            if (state->length == 0) state->mode = LEN;
+            break;
+        case LIT:
+            if (left == 0) goto inf_leave;
+            *put++ = (unsigned char)(state->length);
+            left--;
+            state->mode = LEN;
+            break;
+        case CHECK:
+            if (state->wrap) {
+                NEEDBITS(32);
+                out -= left;
+                strm->total_out += out;
+                state->total += out;
+                if ((state->wrap & 4) && out)
+                    strm->adler = state->check =
+                        UPDATE(state->check, put - out, out);
+                out = left;
+                if ((state->wrap & 4) && (
+#ifdef GUNZIP
+                     state->flags ? hold :
+#endif
+                     ZSWAP32(hold)) != state->check) {
+                    strm->msg = (char *)"incorrect data check";
+                    state->mode = BAD;
+                    break;
+                }
+                INITBITS();
+                Tracev((stderr, "inflate:   check matches trailer\n"));
+            }
+#ifdef GUNZIP
+            state->mode = LENGTH;
+        case LENGTH:
+            if (state->wrap && state->flags) {
+                NEEDBITS(32);
+                if (hold != (state->total & 0xffffffffUL)) {
+                    strm->msg = (char *)"incorrect length check";
+                    state->mode = BAD;
+                    break;
+                }
+                INITBITS();
+                Tracev((stderr, "inflate:   length matches trailer\n"));
+            }
+#endif
+            state->mode = DONE;
+        case DONE:
+            ret = Z_STREAM_END;
+            goto inf_leave;
+        case BAD:
+            ret = Z_DATA_ERROR;
+            goto inf_leave;
+        case MEM:
+            return Z_MEM_ERROR;
+        case SYNC:
+        default:
+            return Z_STREAM_ERROR;
+        }
+
+    /*
+       Return from inflate(), updating the total counts and the check value.
+       If there was no progress during the inflate() call, return a buffer
+       error.  Call updatewindow() to create and/or update the window state.
+       Note: a memory error from inflate() is non-recoverable.
+     */
+  inf_leave:
+    RESTORE();
+    if (state->wsize || (out != strm->avail_out && state->mode < BAD &&
+            (state->mode < CHECK || flush != Z_FINISH)))
+        if (updatewindow(strm, strm->next_out, out - strm->avail_out)) {
+            state->mode = MEM;
+            return Z_MEM_ERROR;
+        }
+    in -= strm->avail_in;
+    out -= strm->avail_out;
+    strm->total_in += in;
+    strm->total_out += out;
+    state->total += out;
+    if ((state->wrap & 4) && out)
+        strm->adler = state->check =
+            UPDATE(state->check, strm->next_out - out, out);
+    strm->data_type = (int)state->bits + (state->last ? 64 : 0) +
+                      (state->mode == TYPE ? 128 : 0) +
+                      (state->mode == LEN_ || state->mode == COPY_ ? 256 : 0);
+    if (((in == 0 && out == 0) || flush == Z_FINISH) && ret == Z_OK)
+        ret = Z_BUF_ERROR;
+    return ret;
+}
+
+int ZEXPORT inflateEnd(strm)
+z_streamp strm;
+{
+    struct inflate_state FAR *state;
+    if (inflateStateCheck(strm))
+        return Z_STREAM_ERROR;
+    state = (struct inflate_state FAR *)strm->state;
+    if (state->window != Z_NULL) ZFREE(strm, state->window);
+    ZFREE(strm, strm->state);
+    strm->state = Z_NULL;
+    Tracev((stderr, "inflate: end\n"));
+    return Z_OK;
+}
+
+int ZEXPORT inflateGetDictionary(strm, dictionary, dictLength)
+z_streamp strm;
+Bytef *dictionary;
+uInt *dictLength;
+{
+    struct inflate_state FAR *state;
+
+    /* check state */
+    if (inflateStateCheck(strm)) return Z_STREAM_ERROR;
+    state = (struct inflate_state FAR *)strm->state;
+
+    /* copy dictionary */
+    if (state->whave && dictionary != Z_NULL) {
+        zmemcpy(dictionary, state->window + state->wnext,
+                state->whave - state->wnext);
+        zmemcpy(dictionary + state->whave - state->wnext,
+                state->window, state->wnext);
+    }
+    if (dictLength != Z_NULL)
+        *dictLength = state->whave;
+    return Z_OK;
+}
+
+int ZEXPORT inflateSetDictionary(strm, dictionary, dictLength)
+z_streamp strm;
+const Bytef *dictionary;
+uInt dictLength;
+{
+    struct inflate_state FAR *state;
+    unsigned long dictid;
+    int ret;
+
+    /* check state */
+    if (inflateStateCheck(strm)) return Z_STREAM_ERROR;
+    state = (struct inflate_state FAR *)strm->state;
+    if (state->wrap != 0 && state->mode != DICT)
+        return Z_STREAM_ERROR;
+
+    /* check for correct dictionary identifier */
+    if (state->mode == DICT) {
+        dictid = adler32(0L, Z_NULL, 0);
+        dictid = adler32(dictid, dictionary, dictLength);
+        if (dictid != state->check)
+            return Z_DATA_ERROR;
+    }
+
+    /* copy dictionary to window using updatewindow(), which will amend the
+       existing dictionary if appropriate */
+    ret = updatewindow(strm, dictionary + dictLength, dictLength);
+    if (ret) {
+        state->mode = MEM;
+        return Z_MEM_ERROR;
+    }
+    state->havedict = 1;
+    Tracev((stderr, "inflate:   dictionary set\n"));
+    return Z_OK;
+}
+
+int ZEXPORT inflateGetHeader(strm, head)
+z_streamp strm;
+gz_headerp head;
+{
+    struct inflate_state FAR *state;
+
+    /* check state */
+    if (inflateStateCheck(strm)) return Z_STREAM_ERROR;
+    state = (struct inflate_state FAR *)strm->state;
+    if ((state->wrap & 2) == 0) return Z_STREAM_ERROR;
+
+    /* save header structure */
+    state->head = head;
+    head->done = 0;
+    return Z_OK;
+}
+
+/*
+   Search buf[0..len-1] for the pattern: 0, 0, 0xff, 0xff.  Return when found
+   or when out of input.  When called, *have is the number of pattern bytes
+   found in order so far, in 0..3.  On return *have is updated to the new
+   state.  If on return *have equals four, then the pattern was found and the
+   return value is how many bytes were read including the last byte of the
+   pattern.  If *have is less than four, then the pattern has not been found
+   yet and the return value is len.  In the latter case, syncsearch() can be
+   called again with more data and the *have state.  *have is initialized to
+   zero for the first call.
+ */
+local unsigned syncsearch(have, buf, len)
+unsigned FAR *have;
+const unsigned char FAR *buf;
+unsigned len;
+{
+    unsigned got;
+    unsigned next;
+
+    got = *have;
+    next = 0;
+    while (next < len && got < 4) {
+        if ((int)(buf[next]) == (got < 2 ? 0 : 0xff))
+            got++;
+        else if (buf[next])
+            got = 0;
+        else
+            got = 4 - got;
+        next++;
+    }
+    *have = got;
+    return next;
+}
+
+int ZEXPORT inflateSync(strm)
+z_streamp strm;
+{
+    unsigned len;               /* number of bytes to look at or looked at */
+    unsigned long in, out;      /* temporary to save total_in and total_out */
+    unsigned char buf[4];       /* to restore bit buffer to byte string */
+    struct inflate_state FAR *state;
+
+    /* check parameters */
+    if (inflateStateCheck(strm)) return Z_STREAM_ERROR;
+    state = (struct inflate_state FAR *)strm->state;
+    if (strm->avail_in == 0 && state->bits < 8) return Z_BUF_ERROR;
+
+    /* if first time, start search in bit buffer */
+    if (state->mode != SYNC) {
+        state->mode = SYNC;
+        state->hold <<= state->bits & 7;
+        state->bits -= state->bits & 7;
+        len = 0;
+        while (state->bits >= 8) {
+            buf[len++] = (unsigned char)(state->hold);
+            state->hold >>= 8;
+            state->bits -= 8;
+        }
+        state->have = 0;
+        syncsearch(&(state->have), buf, len);
+    }
+
+    /* search available input */
+    len = syncsearch(&(state->have), strm->next_in, strm->avail_in);
+    strm->avail_in -= len;
+    strm->next_in += len;
+    strm->total_in += len;
+
+    /* return no joy or set up to restart inflate() on a new block */
+    if (state->have != 4) return Z_DATA_ERROR;
+    in = strm->total_in;  out = strm->total_out;
+    inflateReset(strm);
+    strm->total_in = in;  strm->total_out = out;
+    state->mode = TYPE;
+    return Z_OK;
+}
+
+/*
+   Returns true if inflate is currently at the end of a block generated by
+   Z_SYNC_FLUSH or Z_FULL_FLUSH. This function is used by one PPP
+   implementation to provide an additional safety check. PPP uses
+   Z_SYNC_FLUSH but removes the length bytes of the resulting empty stored
+   block. When decompressing, PPP checks that at the end of input packet,
+   inflate is waiting for these length bytes.
+ */
+int ZEXPORT inflateSyncPoint(strm)
+z_streamp strm;
+{
+    struct inflate_state FAR *state;
+
+    if (inflateStateCheck(strm)) return Z_STREAM_ERROR;
+    state = (struct inflate_state FAR *)strm->state;
+    return state->mode == STORED && state->bits == 0;
+}
+
+int ZEXPORT inflateCopy(dest, source)
+z_streamp dest;
+z_streamp source;
+{
+    struct inflate_state FAR *state;
+    struct inflate_state FAR *copy;
+    unsigned char FAR *window;
+    unsigned wsize;
+
+    /* check input */
+    if (inflateStateCheck(source) || dest == Z_NULL)
+        return Z_STREAM_ERROR;
+    state = (struct inflate_state FAR *)source->state;
+
+    /* allocate space */
+    copy = (struct inflate_state FAR *)
+           ZALLOC(source, 1, sizeof(struct inflate_state));
+    if (copy == Z_NULL) return Z_MEM_ERROR;
+    window = Z_NULL;
+    if (state->window != Z_NULL) {
+        window = (unsigned char FAR *)
+                 ZALLOC(source, 1U << state->wbits, sizeof(unsigned char));
+        if (window == Z_NULL) {
+            ZFREE(source, copy);
+            return Z_MEM_ERROR;
+        }
+    }
+
+    /* copy state */
+    zmemcpy((voidpf)dest, (voidpf)source, sizeof(z_stream));
+    zmemcpy((voidpf)copy, (voidpf)state, sizeof(struct inflate_state));
+    copy->strm = dest;
+    if (state->lencode >= state->codes &&
+        state->lencode <= state->codes + ENOUGH - 1) {
+        copy->lencode = copy->codes + (state->lencode - state->codes);
+        copy->distcode = copy->codes + (state->distcode - state->codes);
+    }
+    copy->next = copy->codes + (state->next - state->codes);
+    if (window != Z_NULL) {
+        wsize = 1U << state->wbits;
+        zmemcpy(window, state->window, wsize);
+    }
+    copy->window = window;
+    dest->state = (struct internal_state FAR *)copy;
+    return Z_OK;
+}
+
+int ZEXPORT inflateUndermine(strm, subvert)
+z_streamp strm;
+int subvert;
+{
+    struct inflate_state FAR *state;
+
+    if (inflateStateCheck(strm)) return Z_STREAM_ERROR;
+    state = (struct inflate_state FAR *)strm->state;
+#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR
+    state->sane = !subvert;
+    return Z_OK;
+#else
+    (void)subvert;
+    state->sane = 1;
+    return Z_DATA_ERROR;
+#endif
+}
+
+int ZEXPORT inflateValidate(strm, check)
+z_streamp strm;
+int check;
+{
+    struct inflate_state FAR *state;
+
+    if (inflateStateCheck(strm)) return Z_STREAM_ERROR;
+    state = (struct inflate_state FAR *)strm->state;
+    if (check)
+        state->wrap |= 4;
+    else
+        state->wrap &= ~4;
+    return Z_OK;
+}
+
+long ZEXPORT inflateMark(strm)
+z_streamp strm;
+{
+    struct inflate_state FAR *state;
+
+    if (inflateStateCheck(strm))
+        return -(1L << 16);
+    state = (struct inflate_state FAR *)strm->state;
+    return (long)(((unsigned long)((long)state->back)) << 16) +
+        (state->mode == COPY ? state->length :
+            (state->mode == MATCH ? state->was - state->length : 0));
+}
+
+unsigned long ZEXPORT inflateCodesUsed(strm)
+z_streamp strm;
+{
+    struct inflate_state FAR *state;
+    if (inflateStateCheck(strm)) return (unsigned long)-1;
+    state = (struct inflate_state FAR *)strm->state;
+    return (unsigned long)(state->next - state->codes);
+}

From 247147654fe5cd11cf15d8dff91440405ea57040 Mon Sep 17 00:00:00 2001
From: Simon Hosie <simon.hosie@arm.com>
Date: Wed, 12 Apr 2017 15:44:21 -0700
Subject: [PATCH 2/2] Inflate using wider loads and stores

In inflate_fast() the output pointer always has plenty of room to write. This
means that so long as the target is capable, wide un-aligned loads and stores
can be used to transfer several bytes at once. When the reference distance is
too short simply unroll the data a little to increase the distance.

Change-Id: I59854eb25d2b1e43561c8a2afaf9175bf10cf674
---
 contrib/arm/chunkcopy.h | 279 ++++++++++++++++++++++++++++++++++++++++++++++++
 contrib/arm/inffast.c   |  96 +++++++----------
 contrib/arm/inflate.c   |  22 ++--
 3 files changed, 335 insertions(+), 62 deletions(-)
 create mode 100644 contrib/arm/chunkcopy.h

diff --git a/contrib/arm/chunkcopy.h b/contrib/arm/chunkcopy.h
new file mode 100644
index 00000000..2d6fd6f9
--- /dev/null
+++ b/contrib/arm/chunkcopy.h
@@ -0,0 +1,279 @@
+/* chunkcopy.h -- fast copies and sets
+ * Copyright (C) 2017 ARM, Inc.
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+#ifndef CHUNKCOPY_H
+#define CHUNKCOPY_H
+
+#include "zutil.h"
+#include <arm_neon.h>
+
+#if __STDC_VERSION__ >= 199901L
+#define Z_RESTRICT restrict
+#else
+#define Z_RESTRICT
+#endif
+
+typedef uint8x16_t chunkcopy_chunk_t;
+#define CHUNKCOPY_CHUNK_SIZE sizeof(chunkcopy_chunk_t)
+
+/*
+   Ask the compiler to perform a wide, unaligned load with an machine
+   instruction appropriate for the chunkcopy_chunk_t type.
+ */
+static inline chunkcopy_chunk_t loadchunk(const unsigned char FAR *s) {
+    chunkcopy_chunk_t c;
+    __builtin_memcpy(&c, s, sizeof(c));
+    return c;
+}
+
+/*
+   Ask the compiler to perform a wide, unaligned store with an machine
+   instruction appropriate for the chunkcopy_chunk_t type.
+ */
+static inline void storechunk(unsigned char FAR *d, chunkcopy_chunk_t c) {
+    __builtin_memcpy(d, &c, sizeof(c));
+}
+
+/*
+   Perform a memcpy-like operation, but assume that length is non-zero and that
+   it's OK to overwrite at least CHUNKCOPY_CHUNK_SIZE bytes of output even if
+   the length is shorter than this.
+
+   It also guarantees that it will properly unroll the data if the distance
+   between `out` and `from` is at least CHUNKCOPY_CHUNK_SIZE, which we rely on
+   in chunkcopy_relaxed().
+
+   Aside from better memory bus utilisation, this means that short copies
+   (CHUNKCOPY_CHUNK_SIZE bytes or fewer) will fall straight through the loop
+   without iteration, which will hopefully make the branch prediction more
+   reliable.
+ */
+static inline unsigned char FAR *chunkcopy_core(unsigned char FAR *out,
+                                                const unsigned char FAR *from,
+                                                unsigned len) {
+    int bump = (--len % CHUNKCOPY_CHUNK_SIZE) + 1;
+    storechunk(out, loadchunk(from));
+    out += bump;
+    from += bump;
+    len /= CHUNKCOPY_CHUNK_SIZE;
+    while (len-- > 0) {
+        storechunk(out, loadchunk(from));
+        out += CHUNKCOPY_CHUNK_SIZE;
+        from += CHUNKCOPY_CHUNK_SIZE;
+    }
+    return out;
+}
+
+/*
+   Like chunkcopy_core, but avoid writing beyond of legal output.
+
+   Accepts an additional pointer to the end of safe output.  A generic safe
+   copy would use (out + len), but it's normally the case that the end of the
+   output buffer is beyond the end of the current copy, and this can still be
+   exploited.
+ */
+static inline unsigned char FAR *chunkcopy_core_safe(unsigned char FAR *out,
+                                                     const unsigned char FAR * from,
+                                                     unsigned len,
+                                                     unsigned char FAR *limit) {
+    Assert(out + len <= limit, "chunk copy exceeds safety limit");
+    if (limit - out < CHUNKCOPY_CHUNK_SIZE) {
+        const unsigned char FAR * Z_RESTRICT rfrom = from;
+        if (len & 8) { __builtin_memcpy(out, rfrom, 8); out += 8; rfrom += 8; }
+        if (len & 4) { __builtin_memcpy(out, rfrom, 4); out += 4; rfrom += 4; }
+        if (len & 2) { __builtin_memcpy(out, rfrom, 2); out += 2; rfrom += 2; }
+        if (len & 1) { *out++ = *rfrom++; }
+        return out;
+    }
+    return chunkcopy_core(out, from, len);
+}
+
+/*
+   Perform short copies until distance can be rewritten as being at least
+   CHUNKCOPY_CHUNK_SIZE.
+
+   This assumes that it's OK to overwrite at least the first
+   2*CHUNKCOPY_CHUNK_SIZE bytes of output even if the copy is shorter than
+   this.  This assumption holds within inflate_fast() which starts every
+   iteration with at least 258 bytes of output space available (258 being the
+   maximum length output from a single token; see inffast.c).
+ */
+static inline unsigned char FAR *chunkunroll_relaxed(unsigned char FAR *out,
+                                                     unsigned FAR *dist,
+                                                     unsigned FAR *len) {
+    const unsigned char FAR *from = out - *dist;
+    while (*dist < *len && *dist < CHUNKCOPY_CHUNK_SIZE) {
+        storechunk(out, loadchunk(from));
+        out += *dist;
+        *len -= *dist;
+        *dist += *dist;
+    }
+    return out;
+}
+
+
+static inline uint8x16_t chunkset_vld1q_dup_u8x8(const unsigned char FAR * Z_RESTRICT from) {
+#if defined(__clang__) || defined(__aarch64__)
+    return vreinterpretq_u8_u64(vld1q_dup_u64((void *)from));
+#else
+    /* 32-bit GCC uses an alignment hint for vld1q_dup_u64, even when given a
+     * void pointer, so here's an alternate implementation.
+     */
+    uint8x8_t h = vld1_u8(from);
+    return vcombine_u8(h, h);
+#endif
+}
+
+/*
+   Perform an overlapping copy which behaves as a memset() operation, but
+   supporting periods other than one, and assume that length is non-zero and
+   that it's OK to overwrite at least CHUNKCOPY_CHUNK_SIZE*3 bytes of output
+   even if the length is shorter than this.
+ */
+static inline unsigned char FAR *chunkset_core(unsigned char FAR *out,
+                                               unsigned period,
+                                               unsigned len) {
+    uint8x16_t f;
+    int bump = ((len - 1) % sizeof(f)) + 1;
+
+    switch (period) {
+    case 1:
+        f = vld1q_dup_u8(out - 1);
+        vst1q_u8(out, f);
+        out += bump;
+        len -= bump;
+        while (len > 0) {
+            vst1q_u8(out, f);
+            out += sizeof(f);
+            len -= sizeof(f);
+        }
+        return out;
+    case 2:
+        f = vreinterpretq_u8_u16(vld1q_dup_u16((void *)(out - 2)));
+        vst1q_u8(out, f);
+        out += bump;
+        len -= bump;
+        if (len > 0) {
+            f = vreinterpretq_u8_u16(vld1q_dup_u16((void *)(out - 2)));
+            do {
+                vst1q_u8(out, f);
+                out += sizeof(f);
+                len -= sizeof(f);
+            } while (len > 0);
+        }
+        return out;
+    case 4:
+        f = vreinterpretq_u8_u32(vld1q_dup_u32((void *)(out - 4)));
+        vst1q_u8(out, f);
+        out += bump;
+        len -= bump;
+        if (len > 0) {
+            f = vreinterpretq_u8_u32(vld1q_dup_u32((void *)(out - 4)));
+            do {
+                vst1q_u8(out, f);
+                out += sizeof(f);
+                len -= sizeof(f);
+            } while (len > 0);
+        }
+        return out;
+    case 8:
+        f = chunkset_vld1q_dup_u8x8(out - 8);
+        vst1q_u8(out, f);
+        out += bump;
+        len -= bump;
+        if (len > 0) {
+            f = chunkset_vld1q_dup_u8x8(out - 8);
+            do {
+                vst1q_u8(out, f);
+                out += sizeof(f);
+                len -= sizeof(f);
+            } while (len > 0);
+        }
+        return out;
+    }
+    out = chunkunroll_relaxed(out, &period, &len);
+    return chunkcopy_core(out, out - period, len);
+}
+
+/*
+   Perform a memcpy-like operation, but assume that length is non-zero and that
+   it's OK to overwrite at least CHUNKCOPY_CHUNK_SIZE bytes of output even if
+   the length is shorter than this.
+
+   Unlike chunkcopy_core() above, no guarantee is made regarding the behaviour
+   of overlapping buffers, regardless of the distance between the pointers.
+   This is reflected in the `restrict`-qualified pointers, allowing the
+   compiler to reorder loads and stores.
+ */
+static inline unsigned char FAR *chunkcopy_relaxed(unsigned char FAR * Z_RESTRICT out,
+                                                   const unsigned char FAR * Z_RESTRICT from,
+                                                   unsigned len) {
+    return chunkcopy_core(out, from, len);
+}
+
+/*
+   Like chunkcopy_relaxed, but avoid writing beyond of legal output.
+
+   Unlike chunkcopy_core_safe() above, no guarantee is made regarding the
+   behaviour of overlapping buffers, regardless of the distance between the
+   pointers.  This is reflected in the `restrict`-qualified pointers, allowing
+   the compiler to reorder loads and stores.
+
+   Accepts an additional pointer to the end of safe output.  A generic safe
+   copy would use (out + len), but it's normally the case that the end of the
+   output buffer is beyond the end of the current copy, and this can still be
+   exploited.
+ */
+static inline unsigned char FAR *chunkcopy_safe(unsigned char FAR *out,
+                                                const unsigned char FAR * Z_RESTRICT from,
+                                                unsigned len,
+                                                unsigned char FAR *limit) {
+    Assert(out + len <= limit, "chunk copy exceeds safety limit");
+    return chunkcopy_core_safe(out, from, len, limit);
+}
+
+/*
+   Perform chunky copy within the same buffer, where the source and destination
+   may potentially overlap.
+
+   Assumes that len > 0 on entry, and that it's safe to write at least
+   CHUNKCOPY_CHUNK_SIZE*3 bytes to the output.
+ */
+static inline unsigned char FAR *chunkcopy_lapped_relaxed(unsigned char FAR *out,
+                                                          unsigned dist,
+                                                          unsigned len) {
+    if (dist < len && dist < CHUNKCOPY_CHUNK_SIZE) {
+        return chunkset_core(out, dist, len);
+    }
+    return chunkcopy_core(out, out - dist, len);
+}
+
+/*
+   Behave like chunkcopy_lapped_relaxed, but avoid writing beyond of legal output.
+
+   Accepts an additional pointer to the end of safe output.  A generic safe
+   copy would use (out + len), but it's normally the case that the end of the
+   output buffer is beyond the end of the current copy, and this can still be
+   exploited.
+ */
+static inline unsigned char FAR *chunkcopy_lapped_safe(unsigned char FAR *out,
+                                                       unsigned dist,
+                                                       unsigned len,
+                                                       unsigned char FAR *limit) {
+    Assert(out + len <= limit, "chunk copy exceeds safety limit");
+    if (limit - out < CHUNKCOPY_CHUNK_SIZE * 3) {
+        /* TODO: try harder to optimise this */
+        while (len-- > 0) {
+            *out = *(out - dist);
+            out++;
+        }
+        return out;
+    }
+    return chunkcopy_lapped_relaxed(out, dist, len);
+}
+
+#undef Z_RESTRICT
+
+#endif /* CHUNKCOPY_H */
diff --git a/contrib/arm/inffast.c b/contrib/arm/inffast.c
index 0dbd1dbc..f7f50071 100644
--- a/contrib/arm/inffast.c
+++ b/contrib/arm/inffast.c
@@ -7,6 +7,7 @@
 #include "inftrees.h"
 #include "inflate.h"
 #include "inffast.h"
+#include "chunkcopy.h"
 
 #ifdef ASMINF
 #  pragma message("Assembler code may have bugs -- use at your own risk")
@@ -57,6 +58,7 @@ unsigned start;         /* inflate()'s starting value for strm->avail_out */
     unsigned char FAR *out;     /* local strm->next_out */
     unsigned char FAR *beg;     /* inflate()'s initial strm->next_out */
     unsigned char FAR *end;     /* while out < end, enough space available */
+    unsigned char FAR *limit;   /* safety limit for chunky copies */
 #ifdef INFLATE_STRICT
     unsigned dmax;              /* maximum distance from zlib header */
 #endif
@@ -84,12 +86,13 @@ unsigned start;         /* inflate()'s starting value for strm->avail_out */
     out = strm->next_out;
     beg = out - (start - strm->avail_out);
     end = out + (strm->avail_out - 257);
+    limit = out + strm->avail_out;
 #ifdef INFLATE_STRICT
     dmax = state->dmax;
 #endif
     wsize = state->wsize;
     whave = state->whave;
-    wnext = state->wnext;
+    wnext = (state->wnext == 0 && whave >= wsize) ? wsize : state->wnext;
     window = state->window;
     hold = state->hold;
     bits = state->bits;
@@ -197,70 +200,51 @@ unsigned start;         /* inflate()'s starting value for strm->avail_out */
 #endif
                     }
                     from = window;
-                    if (wnext == 0) {           /* very common case */
-                        from += wsize - op;
-                        if (op < len) {         /* some from window */
-                            len -= op;
-                            do {
-                                *out++ = *from++;
-                            } while (--op);
-                            from = out - dist;  /* rest from output */
-                        }
+                    if (wnext >= op) {          /* contiguous in window */
+                        from += wnext - op;
                     }
-                    else if (wnext < op) {      /* wrap around window */
-                        from += wsize + wnext - op;
+                    else {                      /* wrap around window */
                         op -= wnext;
+                        from += wsize - op;
                         if (op < len) {         /* some from end of window */
                             len -= op;
-                            do {
-                                *out++ = *from++;
-                            } while (--op);
-                            from = window;
-                            if (wnext < len) {  /* some from start of window */
-                                op = wnext;
-                                len -= op;
-                                do {
-                                    *out++ = *from++;
-                                } while (--op);
-                                from = out - dist;      /* rest from output */
-                            }
+                            out = chunkcopy_safe(out, from, op, limit);
+                            from = window;      /* more from start of window */
+                            op = wnext;
+                            /* This (rare) case can create a situation where
+                               the first chunkcopy below must be checked.
+                             */
                         }
                     }
-                    else {                      /* contiguous in window */
-                        from += wnext - op;
-                        if (op < len) {         /* some from window */
-                            len -= op;
-                            do {
-                                *out++ = *from++;
-                            } while (--op);
-                            from = out - dist;  /* rest from output */
-                        }
-                    }
-                    while (len > 2) {
-                        *out++ = *from++;
-                        *out++ = *from++;
-                        *out++ = *from++;
-                        len -= 3;
-                    }
-                    if (len) {
-                        *out++ = *from++;
-                        if (len > 1)
-                            *out++ = *from++;
+                    if (op < len) {             /* still need some from output */
+                        out = chunkcopy_safe(out, from, op, limit);
+                        len -= op;
+                        /* When dist is small the amount of data that can be
+                           copied from the window is also small, and progress
+                           towards the dangerous end of the output buffer is
+                           also small.  This means that for trivial memsets and
+                           for chunkunroll_relaxed() a safety check is
+                           unnecessary.  However, these conditions may not be
+                           entered at all, and in that case it's possible that
+                           the main copy is near the end.
+                          */
+                        out = chunkunroll_relaxed(out, &dist, &len);
+                        out = chunkcopy_safe(out, out - dist, len, limit);
+                    } else {
+                        /* from points to window, so there is no risk of
+                           overlapping pointers requiring memset-like behaviour
+                         */
+                        out = chunkcopy_safe(out, from, len, limit);
                     }
                 }
                 else {
-                    from = out - dist;          /* copy direct from output */
-                    do {                        /* minimum length is three */
-                        *out++ = *from++;
-                        *out++ = *from++;
-                        *out++ = *from++;
-                        len -= 3;
-                    } while (len > 2);
-                    if (len) {
-                        *out++ = *from++;
-                        if (len > 1)
-                            *out++ = *from++;
-                    }
+                    /* Whole reference is in range of current output.  No
+                       range checks are necessary because we start with room
+                       for at least 258 bytes of output, so unroll and roundoff
+                       operations can write beyond `out+len` so long as they
+                       stay within 258 bytes of `out`.
+                     */
+                    out = chunkcopy_lapped_relaxed(out, dist, len);
                 }
             }
             else if ((op & 64) == 0) {          /* 2nd level distance code */
diff --git a/contrib/arm/inflate.c b/contrib/arm/inflate.c
index ac333e8c..e40322c3 100644
--- a/contrib/arm/inflate.c
+++ b/contrib/arm/inflate.c
@@ -84,6 +84,7 @@
 #include "inftrees.h"
 #include "inflate.h"
 #include "inffast.h"
+#include "contrib/arm/chunkcopy.h"
 
 #ifdef MAKEFIXED
 #  ifndef BUILDFIXED
@@ -405,10 +406,20 @@ unsigned copy;
 
     /* if it hasn't been done already, allocate space for the window */
     if (state->window == Z_NULL) {
+        unsigned wsize = 1U << state->wbits;
         state->window = (unsigned char FAR *)
-                        ZALLOC(strm, 1U << state->wbits,
+                        ZALLOC(strm, wsize + CHUNKCOPY_CHUNK_SIZE,
                                sizeof(unsigned char));
         if (state->window == Z_NULL) return 1;
+#ifdef INFLATE_CLEAR_UNUSED_UNDEFINED
+        /* Copies from the overflow portion of this buffer are undefined and
+           may cause analysis tools to raise a warning if we don't initialize
+           it.  However, this undefined data overwrites other undefined data
+           and is subsequently either overwritten or left deliberately
+           undefined at the end of decode; so there's really no point.
+         */
+        memset(state->window + wsize, 0, CHUNKCOPY_CHUNK_SIZE);
+#endif
     }
 
     /* if window not in use yet, initialize */
@@ -1175,17 +1186,16 @@ int flush;
                 else
                     from = state->window + (state->wnext - copy);
                 if (copy > state->length) copy = state->length;
+                if (copy > left) copy = left;
+                put = chunkcopy_safe(put, from, copy, put + left);
             }
             else {                              /* copy from output */
-                from = put - state->offset;
                 copy = state->length;
+                if (copy > left) copy = left;
+                put = chunkcopy_lapped_safe(put, state->offset, copy, put + left);
             }
-            if (copy > left) copy = left;
             left -= copy;
             state->length -= copy;
-            do {
-                *put++ = *from++;
-            } while (--copy);
             if (state->length == 0) state->mode = LEN;
             break;
         case LIT:
